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Designing Continuous Build Systems - Parsing the Specification

Every code repository is different. The execution environment, the framework, the deliverables, or even the linters, all need some sort of customization. Creating a flexible build system requires a mechanism that specifies the steps to follow at different stages of a pipeline.

As the next chapter in the series Designing Continuous Build Systems, this article examines which instructions you’ll want to convey to your custom system and how to parse them. The focus is around a common solution, adding a file into the repository’s root directory that’s read by your execution engine when receiving new webhooks.

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Running Enterprise Builds in the Cloud

There are many solutions to building code, some of them are available as cloud services, others run on your own infrastructure, on private clouds or all of the above. They make it easy to create custom pipelines, as well as simple testing and packaging solutions. Some even offer open source feature-limited “community editions” to download and run on-premises for free.

Following is my experience on the important aspects to consider when deciding on a build system for your organization that depends on cloud services. The original intent was to include a detailed review of various online solutions, but I decided to leave that for another time. Instead, I’m speaking more from an enterprise viewpoint, which is closer to reality in a large organization than the usual how-to’s. We’re here to discuss the implications and the practicality of doing so.

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Designing Continuous Build Systems

Continuous integration and delivery is finally becoming a common goal for teams of all sizes. After building a couple of these systems at small and medium scales, I wanted to write down ideas, design choices and lessons learned. This post is the first in a series that explores the design of a custom build system created around common development workflows, using off-the-shelf components where possible. You’ll get an understanding of the basic components, how they interact, and maybe an open source project with example code from which to start your own.

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